AI Insights · Timothy · October 2022
Top 5 Hasbro Games Apps Performance in the Netherlands, Q3 2022
In Q3 2022, Hasbro Games experienced varied performance across its top 5 apps in the Netherlands with notable trends in downloads, revenue, and active users.
In the third quarter of 2022, Hasbro Games demonstrated varied performance across its top 5 applications on a unified platform in the Netherlands. Data from Sensor Tower reveals intriguing trends in weekly downloads, revenue, and active users for these apps.
Nerf: Superblast Online FPS saw an impressive spike in weekly downloads, peaking at over 5.5K in mid-September, followed by a slight decline to 2.9K by the end of the month. Revenue trends were more modest, with weekly earnings fluctuating around $200-$300, reaching a high of $638 at the start of the quarter. Active users surged dramatically from 4.8K in early September to over 10.6K by mid-September, before settling at 8.2K by the end of the month.
World of Peppa Pig: Kids Games maintained consistent weekly revenue, averaging around $600, with a peak of $654 at the beginning of the quarter. Weekly downloads remained relatively stable, with figures fluctuating between 1K and 1.7K. Active users showed slight growth early in the quarter, reaching a peak of 5.2K in late July before stabilizing around 4.5K towards the end of September.
RISK: Global Domination experienced an increase in both downloads and revenue. Weekly downloads peaked at 1.4K at the end of September, while weekly revenue saw a notable jump to $637 in mid-September. Active users remained fairly consistent, hovering around the 4.5K mark throughout the quarter.
Yahtzee® with Buddies Dice showed strong revenue performance, peaking at $6.2K in late August. Weekly downloads were steady, averaging around 1K. Active users demonstrated a slight upward trend, reaching over 9.3K in mid-September before dropping back to 8.7K by the end of the quarter.
Peppa Pig: Polly Parrot had more modest figures, with weekly downloads peaking at 1.1K in late July and declining to around 628 by the end of September. Active users showed a gradual decrease from 1.7K in late July to 1.2K by the end of the quarter.
For more detailed insights on app performance, visit Sensor Tower.